Roli is a retroguelike with a few modern touches, originally built as part of r/roguelikedev's annual 'Tutorial Tuesday' event.

This is only a test build, the game is very much not complete.  You probably won't like it.  But, if you do play it; please leave a comment to give feedback and help the game improve.

Controls:

The game can be played either with the keyboard or using an XBox One controller.  (Other controllers may also work, but the button mappings may differ from those shown below):

  • Arrow Keys/Numpad/Left Stick: Move.  Move into enemies to quick-attack. Move into doors to open them.  Move into the down stairs to advance to the next level.  When using a weapon to perform a power strike, use the arrow keys to indicate the direction of the attack.
  • Space Bar/Numpad 5/Controller Y: Wait a turn.
  • 1-6 Keys: Use the item in the equivalent inventory slot.
  • G Key/Controller X/Numpad 0: Grab an item.
  • D Key: Drop an item. (After pressing, enter the number of the inventory slot to empty.)
  • D-Pad Up-Down/-,+ Keys: Select an inventory item.
  • Controller A/Numpad Enter: Use selected item.
  • Controller B/Numpad '/': Drop selected item.

Weapons:

Each weapon has two attacks - a quick-attack (performed by moving into an enemy) and a heavy attack (performed by using the item).  Heavy attacks are more powerful but require a turn to prepare, after which you should enter the direction of attack.

Combos:

Build up a combo by attacking enemies in rapid succession, without taking damage.  The higher your combo hit count, the more likely you are to score a critical hit.

StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorPNJeffries
Made withUnity

Comments

Log in with itch.io to leave a comment.

That’s already pretty fun, the axe mechanics are cool, and the trap+door combo as well.