Roli
Roli is a retroguelike with a few modern touches, originally built as part of r/roguelikedev's annual 'Tutorial Tuesday' event.
This is only a test build, the game is very much not complete. You probably won't like it. But, if you do play it; please leave a comment to give feedback and help the game improve.
Controls:
The game can be played either with the keyboard or using an XBox One controller. (Other controllers may also work, but the button mappings may differ from those shown below):
- Arrow Keys/Numpad/Left Stick: Move. Move into enemies to quick-attack. Move into doors to open them. Move into the down stairs to advance to the next level. When using a weapon to perform a power strike, use the arrow keys to indicate the direction of the attack.
- Space Bar/Numpad 5/Controller Y: Wait a turn.
- 1-6 Keys: Use the item in the equivalent inventory slot.
- G Key/Controller X/Numpad 0: Grab an item.
- D Key: Drop an item. (After pressing, enter the number of the inventory slot to empty.)
- D-Pad Up-Down/-,+ Keys: Select an inventory item.
- Controller A/Numpad Enter: Use selected item.
- Controller B/Numpad '/': Drop selected item.
Weapons:
Each weapon has two attacks - a quick-attack (performed by moving into an enemy) and a heavy attack (performed by using the item). Heavy attacks are more powerful but require a turn to prepare, after which you should enter the direction of attack.
Combos:
Build up a combo by attacking enemies in rapid succession, without taking damage. The higher your combo hit count, the more likely you are to score a critical hit.
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | PNJeffries |
Made with | Unity |
Comments
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That’s already pretty fun, the axe mechanics are cool, and the trap+door combo as well.